Last week Nvidia launched the GeForce GTX 1650 GPU but it seems that version 430.39 has brought with it a rather nasty bug which spikes processor usage under Windows. A number of users have reported seeing their CPU usage bump up by around 10% to 20%, even when the PC is idling and no game (or indeed anything else) is running.
Manuel Guzman, Software QA at Nvidia said, “We have been able to reproduce the bug consistently now and are currently testing a fix.”
Apparently, this has something to do with the Nvidia Display Container LS (Local System), which as one Reddit user reports is “now constantly hogging 10% CPU usage even at idle without anything running.
However, Nvidia’s last driver release, version 430.39, included a CPU loading issue baked into the code. Users reported the Nvidia Container part of the driver is using up between 10 and 20% CPU capacity. There were some workarounds to use if you were suffering from high CPU load, but Nvidia located the issue, tested over the weekend and has now released the hotfix: GeForce Hotfix Driver 430.53 which offers the following fixes:
- Fixes higher CPU usage by NVDisplay.Container.exe introduced in 430.39 driver
- 3DMark Time Spy: Flickering observed when a benchmark is launched
- BeamNG: Application crashes when the game is launched
- Shadow of the Tomb Raider: Freezes when launched in SLI mode
- Desktop flickers when videos are played back on a secondary monitor
The Nvidia driver hotfix, version 430.53 can now be downloaded from the support pages of the company website. The hotfix should take care of the high CPU load problem, also fixing some flickering in 3DMark as well as in some situations using multiple monitors.